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argosciv ago

(17/20)

[42. wiki: Gamergate controversy]:

The Gamergate controversy concerns issues of sexism and progressivism in video game culture, stemming from a harassment campaign conducted primarily through the use of the hashtag #GamerGate. Gamergate is used as a blanket term for the controversy as well as for the harassment campaign and actions of those participating in it.

Beginning in August 2014, the harassment campaign targeted several women in the video game industry, including game developers Zoë Quinn and Brianna Wu, as well as feminist media critic Anita Sarkeesian. After Eron Gjoni, Quinn's former boyfriend, wrote a disparaging blog post about her, #gamergate hashtag users falsely accused Quinn of an unethical relationship with journalist Nathan Grayson. Harassment campaigns against Quinn and others included doxing, threats of rape, and death threats. Gamergate supporters claimed unethical collusion between the press and feminists, progressives, and social critics. These concerns have been dismissed by commentators as trivial, conspiracy theories, groundless, or unrelated to actual issues of ethics.

Gamergate supporters typically organized anonymously or pseudonymously on online platforms such as 4chan, Internet Relay Chat, Twitter and Reddit. Gamergate has no official leaders, spokespeople, or manifesto. Statements claiming to represent Gamergate have been inconsistent and contradictory, making it difficult for commentators to identify goals and motives. As a result, Gamergate has often been defined by the harassment its supporters committed. Gamergate supporters have frequently responded to this by denying that the harassment took place or by falsely claiming that it was manufactured by the victims.

The controversy has been described as a manifestation of a culture war over cultural diversification, artistic recognition, and social criticism in video games, and over the social identity of gamers. Many supporters of Gamergate oppose what they view as the increasing influence of feminism on video game culture; as a result, Gamergate is often viewed as a right-wing backlash against progressivism.~~

There's a lot to get through with this one - I won't spend long on it here, but, I may but something together regarding this in the near future.

History

~~

Further Harassment

~~In mid-October Brianna Wu, another independent game developer and co-founder of video game studio Giant Spacekat, saw her home address and other identifying information posted on 8chan as retaliation for mocking Gamergate. Wu then became the target of rape and death threats on Twitter and elsewhere. After contacting police, Wu fled her home with her husband, saying she would not allow the threats to intimidate her into silence.[5][48][49] Wu later announced an US$11,000 reward for any information leading to a conviction for those involved in her harassment, and set up a legal fund to help other game developers who have been harassed online.[50] As of April 2016, Wu was still receiving threats in such volume that she employed full-time staff to document them.[51]

Harassment related to Gamergate continued for several months after the onset of the controversy. Two critics of Gamergate were targets of attempted "swatting"—hoaxed reports to emergency services intended to provoke a SWAT team response at the target's home. The Guardian reported that both swatting attempts were coordinated through the "baphomet" subforum of 8chan.[52][53] Since the initial rush of threats that caused her to flee her home, Wu documented receiving roughly 45 death threats by April 2015; Silicon Valley investor Marc Andreessen has offered up to a $10,000 reward for information leading to the conviction of those who have issued these threats.[54] Wu's studio, Giant Spacekat, withdrew from the Expo Hall of PAX East 2015. Wu cited security concerns, lack of confidence in the management and their failure to return calls.[55][56][57]

Actress and gamer Felicia Day wrote a blog post about her concerns over Gamergate and her fear of retaliation if she spoke against it. Almost immediately her home address and phone number were posted online, leading to harassing letters and phone calls.[58][59][60] Actor Wil Wheaton and former NFL player Chris Kluwe also posted criticisms of Gamergate. Stephen Colbert questioned why men like Kluwe had not been threatened by Gamergate, noting that "it's almost entirely women being threatened in Gamergate".[61][62]

Some people who have identified as supporters of Gamergate said that they have been harassed.[63][64]~~

~~Bomb threats have also been made towards events attended by Gamergate supporters. A May 2015 meeting in Washington D.C. arranged by writer Christina Hoff Sommers and journalist Milo Yiannopoulos was the target of a bomb threat made over Twitter, according to local police responding to information supplied by the FBI.[68] During "Airplay", an event run by the Society of Professional Journalists in August 2015, multiple bomb threats were made. This led to the evacuation of the building and the surrounding neighborhood.[69]

Coordination of harassment

Ars Technica reported that a series of 4chan discussion logs suggests that Twitter sockpuppet accounts were used to popularize the Gamergate hashtag.[22] Heron, Belford, and Goker, analyzing the logs, said that early Gamergate IRC discussions focused on coordinating the harassment of Quinn by using astroturf campaigns to push attacks against her into mainstream view. They also describe how initial organizers deliberately attempted to cultivate a palpable narrative for public consumption while internally focusing on personal grudges against Quinn and aggressive sexual imagery.[14] Mortensen wrote in Games and Culture that Gamergate's structure as an anonymous swarm allowed it to create an environment where anyone who criticized it or became its target was at risk, while allowing them to avoid individual responsibility for harassment.[70]

There has been considerable discussion of self-policing and the responsibility supporters of Gamergate share when the hashtag is used for harassment. A number of websites have blocked users, removed posts, and created policies to prevent their users from threatening Quinn and others with doxing, assault, rape and murder, and planning and coordinating such threats.[1][3] 4chan's founder, Christopher Poole, banned all discussion of Gamergate on the site as more attacks occurred, leading to Gamergate supporters using 8chan as their central hub.[21][71]

Gamergate supporters have responded to accusations of harassment in a variety of ways. Many have denied that the harassment took place, or falsely accused victims of fabricating the evidence.[14][37] Gamergate supporters have used the term "Literally Who" to refer to victims of harassment such as Quinn, saying they are not relevant to Gamergate's goals and purposes. Commentators have decried the use of such terminology as dehumanizing, and said that discussions on Gamergate forums often center around those referred to as "Literally Who".[8][4][72] Some Gamergate supporters have denounced the harassment, arguing that the perpetrators are in the minority and do not represent them.[63][64]

By September 24, 2014, over one million Twitter messages incorporating the Gamergate hashtag had been sent.[73] A Newsweek and Brandwatch analysis found more than two million Twitter messages between September and October 2014.[74] Software developer Andy Baio also produced an analysis of #Gamergate tweets showing a discussion that was polarized between pro- and anti-Gamergate factions. One quarter of the tweets sampled were produced by users new to Twitter, most of whom were pro-Gamergate.[75] While the number of Gamergate supporters is unclear, in October 2014 Deadspin estimated 10,000 supporters based on the number of users discussing Gamergate on Reddit.[76]

Included links have been archived also.

Chat logs show how 4chan users created #GamerGate controversy

"I think all the sleeper cells are hard at work."

Casey Johnston - Sep 9, 2014 11:20 pm UTC

A set of IRC logs released Saturday appear to show that a handful of 4chan users were ultimately behind #GamerGate, the supposedly grass-roots movement aimed at exposing ethical lapses in gaming journalism. The logs show a small group of users orchestrating a "hashtag campaign" to perpetuate misogynistic attacks by wrapping them in a debate about ethics in gaming journalism.

The saga grew from a single blog post written by an ex-boyfriend of Zoe Quinn, a game developer who designed Depression Quest. The post was a lengthy diatribe filled with details about Quinn's alleged relationships with men, including a tryst with a gaming journalist who works for Kotaku. Anonymous users on reddit and 4chan spun this material into a story about how Quinn allegedly slept with multiple gaming journalists in return for coverage, though the allegations did not support such a claim. The journalist in question had quoted Quinn, once, months before they dated; he never wrote about her or her development efforts again.

This reeks of George Soros and others, up to and including The Soze Agencey, Brock Pierce, Pierce Brock, Marc Collins-Rector, IGE, DEN, MMfA, Shareblue, CTR, Steve Bannon and Milo Yiannopoulos, Scientologists, New CAN, NXIVM, etc, "playing all sides against each other", and otherwise laundering money while they maintain background control of political discourse - connected to widespread pedophilia and human trafficking and efforts to cover everything up by scapegoating and suppressing investigation.

Who really cooked up the idea for Gamergate?

Continued ahead in comment 18...

new4now ago

never followed what was what with Gamergate

Great explaination

since I know nothing about it, seems to me its the same tactics they use all the time

argosciv ago

seems to me its the same tactics they use all the time

It really does when you look at it with the background of pizzagate and 'shillfarms', as opposed to looking at it by itself.