The game is called 'A Mighty Fortress' which is set during the 30 years war of religion between the Catholics, Protestants and Muslim Ottoman Empire. Very old, probably hasn't been printed in the last 25 years - would love to immortalise it on a computer.
Any tips for structuring the development process. I'm awful at art, but would be willing to give it a shot with the right dev tools.
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crazyjuan ago
I know the basics of python, and I have a strategy board game that I would like to recreate. Are you exclusively c#?
theoldones ago
i started in python too but i'd have to practise again to use
now i do c#. what do you want to recreate?
crazyjuan ago
The game is called 'A Mighty Fortress' which is set during the 30 years war of religion between the Catholics, Protestants and Muslim Ottoman Empire. Very old, probably hasn't been printed in the last 25 years - would love to immortalise it on a computer.
Any tips for structuring the development process. I'm awful at art, but would be willing to give it a shot with the right dev tools.
theoldones ago
what problems been hard for your current process to deal with?
crazyjuan ago
This is my first game project - I've done some ad hoc stuff for work before.
As I'm a Dev noob my problems are along the lines of user interface, and mapping an encoding into something visual.
I'll sub to /v/unity to see what you have to offer
theoldones ago
done
theoldones ago
there's short advice i can give on UI building, lemme right a post here