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Tallest_Skil ago

What do you mean, “what if”?

NPCs, in video games, are non-player characters. They’re inserted into a game to populate the world and give it a feeling of life and fullness. They are, of course, completely unconvincing at this, as there are only a limited number of responses that the programmers can ever give to one (or more) computer characters. These responses eventually exhaust themselves and the NPCs begin repeating identical phrases no matter what you try to do or how many times you activate them.

There are NPCs in the real world.

There are people who autonomously follow groupthink and social trends in order to appear convincingly human. They have no thoughts of their own. They do not create, they do not discuss, they do not change, and they barely even reason. When you talk to them they say the same thing every time. “TRUMP IS HITLER”, “JUST BE YOURSELF”, “SPORTSBALL”, "LIVE AND LET LIVE", “THE NEW ADELE SONG XD OMG.” If you get in a discussion with them, it's always the same buzzwords and hackneyed arguments. They’re the kind of people who make a show of discomfort when you break the status quo to invoke a real discussion. Sometimes they won’t even respond correctly. It’s terrifying, actually. If you were to ask about politics, they would reply with sports. Ask about economics, they’ll reply with mindless minutiae about their personal lives. Try to get them to care about the invasion of Europe and they’ll start humming.

ninjajunkie ago

The game many Americans have been playing all along;

The Reality Scrolls: Oblivious

Awisegrasshopper ago

^clever^